Huge changes for Meta game with Patch 8.4 in League of Legends
Feb
19

Huge changes for Meta game with Patch 8.4 in League of Legends

Patch 8.4 is almost here, and it’s jam-packed with more big changes than we’ve seen in a League of Legends patch so far this year. There are new runes, new items, loads of balance changes, and even a small rework.

 

 

Take a look at everything you can expect from League’s Patch 8.4 on Feb. 21 with our master list of changes pulled from the current PBE cycle.

Items

Spellbinder (New item)

  • Costs 2,800 gold.
  • Builds from Aether Wisp and Needlessly Large Rod.
  • Provides 100 AP.
  • Provides 10 percent movement speed boost.
  • Active: Gain a maximum of 30 percent decaying movement speed and 100 AP for four seconds. Each spellcast stored contributes 0.3 percent movement speed and one AP to the effect, which has a 60 second cooldown.

Twin Shadows (Returning item)

  • Costs 2,400 gold.
  • Builds from Fiendish Codes and Aether Wisp.
  • Provides 60 AP.
  • Provides seven percent movement speed boost.
  • Provides 10 percent CDR.
  • Active: Summons 2 Spooky Ghosts that hunt down nearby champions, revealing and Haunting them on contact. Haunted Enemies are slowed by 40 percent for up to 5 seconds based on the distance the ghosts travel. (90 second cooldown).

Lost Chapter

  • Price increased by 200 gold.
  • Now provides 10 percent CDR from passive Haste.

Morellonomicon

  • No longer builds from the Lost Chapter.
  • Now builds from Oblivion Orb and Blasting Wand.
  • No longer provides mana.
  • No longer provides CDR.
  • AP lowered from 100 to 80.
  • Grievous Wounds now apply with all magic damage and lasts for three seconds; changed from applying at 30 percent max health and lasting eight seconds.
  • Now provides 300 health and 15 magic penetration.

Oblivion Orb (New item, see above)

  • Builds into Morello.
  • Provides 25 AP.
  • Provides 200 health.
  • Provides 15 magic penetration.

Archangel’s Staff

  • Lost Chapter added to build path.
  • AP lowered from 80 to 50.
  • Now provides 650 mana, up from 250.
  • Now provides 10 percent CDR, as well as 10 percent from new Lost Chapter passive Haste.

Hextech GLP-800

  • Lost Chapter added to build path.
  • No longer provides health.
  • Passive Eternity removed.
  • Now provides 10 percent CDR, as well as 10 percent from new Lost Chapter passive Haste.
  • Now provides 500 mana, up from 400.
  • Active ability slow lowered.

Luden’s Echo

  • Lost Chapter added to build path.
  • No longer provides movement speed.
  • Now provides 10 percent CDR, as well as 10 percent from new Lost Chapter passive Haste.
  • Now provides 500 mana.

Haunting Guise

  • Now provides 35 AP, up from 25.
  • No longer provides magic penetration.
  • Now increases your damage by two percent each second you’re in combat, capping at 10 percent.

Rabadon’s Deathcap

  • Now builds out of two Needlessly Large Rods.
  • Now boosts AP by 40 percent, up from 35.

Rylai’s Crystal Scepter

Now provides 85 AP, up from 75.

Void Staff

Now provides 70 AP, down from 80.

Ancient Coin

Now provides five movement speed; upgraded versions provide 10.

Wit’s End

  • Passive on-hit magic damage now 42, up from 40.
  • Ranged attacks now steal three MR, and melee attacks steal six; this caps at 30 MR.

Frozen Mallet

Ranged attack slow lowered.

Relic Shield

  • Health lowered from 75 to 50.
  • Upgrade Targon’s Brace health lowered from 175 to 125.
  • Final upgrade Remnant of the Aspect health lowered from 500 to 350.

Champions

Rengar rework

  • AD lowered from 68 to 65.
  • AD per level raised from 1.5 to three.

Unseen Predator (Passive)

  • No longer provides boost to both flat AD and bonus AD; now only bonus AD.
  • Lead distance shortened from 100 to 50 units.

Savagery (Q)

  • Now an enhanced basic attack rather than a skillshot.
  • While empowered, grants more damage and attack speed.
  • Can be used on towers, but does not deal bonus damage.

Battle Roar (W)

Cool down lowered from 20-12 seconds to 16-10.

Thrill of the Hunt (R)

Enemies can now sense Rengar at 1,600 units, down from 2,000-4,000.

Enemies revealed now stay revealed until the end of the spell.

Movement speed increased from 40 percent to 40-60.

Opening attack now deals portion of AD and armor shred; changed from dealing a critical strike.

New runes

Bone Plating

Resolve: After taking damage from an enemy champion, the next three incoming spells or basic attacks deal 20-50 less damage to you.

Time Warp Tonic

Inspiration: Duration of potions, elixirs, and biscuits extended by 20 percent, and consuming one boosts your movement speed by five percent.

All those changes must arrived with Patch 8.2 in 21 February, meaning in few days from now.

About Jalal Tarabulsy

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