All Midseason big changes for this year arrive through many patches, instead of one big update, according to Riot announcement on official game post.
That made it hard for players to adjust as something new was coming seemingly every couple of weeks. In a post today on Riot’s developer blog, lead gameplay designer Andrei “Meddler” van Roon acknowledged that the patch schedule caused some chaos and that Riot will be reverting to the old style of one large midseason patch followed by several smaller adjustments from next year.
Similar to years past, no more big changes are planned for the rest of the League season as the game heads into Worlds in October.
While the changes did make the midseason chaotic for some, Riot has made some pretty huge advancements to the game in the last six months, including a completely new rune system, a refreshed leveling mechanism, and a massive overhaul to League’s in-game currency.
Many of these changes have made made League feel newer than it has in years, at least since the Summoner’s Rift itself was updated. As a result, Riot’s plans for next preseason are comparatively smaller: Meddler indicated that the focus will be on improving this year’s additions, rather than adding new elements to the game.
These changes will be available next season in 2019.